History of Content Industry Archives Research Center コンテンツ産業史アーカイブ研究センター

所員紹介MEMBERS

  • 細井 浩一の写真

    HOSOI Koichi, Ph.D.

    Director

    HOSOI Koichi is chiefly engaged in creating comprehensive digital archives of various forms of resources for Japanese expressive culture—from historical assets to modern-day pop culture—and promoting the social use of these archives. A prime example is the Game Archive Project (GAP). Launched in the second half of the 1990s as a collaboration among industry, academia, and government, the project aims to ensure the long-term preservation of digital games and related materials.

  • 井上 伸一郎の写真

    INOUE Shinichiro

    Deputy Director

    In 1985, he served as the inaugural deputy editor of the monthly magazine Newtype, before joining The Television Co. in 1987. Since then, he has edited magazines and other publications, and produced anime and live-action movies. In 2007, Inoue was appointed President and Representative Director of Kadokawa Shoten Co., Ltd., and became Vice President and Representative Director of KADOKAWA CORPORATION in 2019; he now acts as a honorary president of both the KADOKAWA Anime and Voice Actor Academy, and the KADOKAWA Manga Academy.

  • 浜村 弘一の写真

    HAMAMURA Hirokazu

    Deputy Director

    HAMAMURA Hirokazu has been involved with the weekly video game magazine Weekly Famitsu since its inception in 1986. After being appointed editor of Weekly Famitsu, HAMAMURA served as President and Representative Director of Enterbrain, Inc., and managing director of KADOKAWA CORPORATION. At present, Hamamura combines multiple roles: he is senior advisor for digital entertainment at KADOKAWA CORPORATION, a director of the Japan eSports Union, a director of the Association of Media in Digital, an outside director of GameWith , Inc., and a visiting professor at the College of Image Arts and Sciences, Ritsumeikan University.

  • 遠藤 諭の写真

    ENDO Satoshi

    Researcher

    ENDO Satoshi is a principal researcher at KADOKAWA ASCII Research Laboratories, Inc., and an advisor for the MIT Technology Review Japan. Endo joined ASCII Corporation in 1985, and was editor-in-chief of the monthly computer magazine ASCII between 1991 and 2002. After serving as a director at ASCII Corporation, Ltd., he assumed his current position at KADOKAWA ASCII Research Laboratories, Inc. in 2013. Endo is author of Keisankiya Kaku Tatakaeri (The Tactics and Strategies of Calculator Makers), in which he interviewed pioneers of the Japanese electronics industry, and co-author with NOGUCHI Yukio of General Purpose Technologies .

  • 小出 治都子の写真

    KOIDE Chitoko, Ph.D.

    Researcher

    He conducts a wide range of research, including makeup culture, game studies, and museology. He was a curator at the Kyoto Sangyo University Gallery and a full-time lecturer at the Department of Makeup and Fashion at the Faculty of Liberal Arts, Osaka Shoin Women's University before assuming his current position. He is the representative director of the Japan Game Exhibition Association, a general incorporated association, and has held many exhibitions related to games.

  • 髙𣘺 ピョン太の写真

    TAKAHASHI Pyonta

    Researcher

    In 1980, he started developing freelance PC games. After working as an in-house programmer for ASCII, he became an editor for the PC magazine Login. After becoming editor-in-chief, he launched the Network Contents Division and was involved in the development and operation of consumer services. In the early 2000s, he became an executive officer at Dwango, where he was involved in the development of mobile services and web media business. After participating in the launch of various internet media companies as a freelancer, he began working as a writer. In recent years, in addition to games and IT, he has also been focusing on writing about blockchain and crypto assets.

  • 伴 龍一郎の写真

    BAN Ryuichiro

    Researcher

    BAN Ryuichiro is both an employee of KADOKAWA CORPORATION and President and Representative Director of Ban-Dai Corporation . A former programmer, Ban was a co-founder of Nico Nico Douga and, as Niconico has grown, he has gained experience in a variety of professional fields. These include directing development, project sales, business management, and organizational management. A self-confessed “professional otaku,” Ban has promoted many doujin culture projects, including Comiket and Touhou Project.

  • 氷川 竜介の写真

    HIKAWA Ryusuke

    Researcher

    HIKAWA Ryusuke Anime/tokusatsu researcher, professor at Meiji University Graduate School. Director of NPO Anime Tokusatsu Archive Centre(ATAC). Graduated from Tokyo Institute of Technology. Representative works of the books are as follows; (1997)”20 Nenme no Zanbot 3 (20 Years after Zambot 3) ”: Ohta Shuppan, (2012)”Japanese Animation Guide: The History of Robot Anime”(https://mediag.bunka.go.jp/article/article-16539): Japan Agency for Cultural Affairs, (2015)”Hosoda Mamoru no Sekai: Kibo to Kiseki wo Umu Animation (The World of Mamoru Hosoda: Animation that create Hope and Miracle)”: SHODENSHA, (2023)”A Handbook of 100 Years of Japanese Anime (English Edition)”(https://amzn.to/3UfV3Gg): Kaikai Kiki Co.,Ltd, (2023) “Nihon Anime no Kakushin: Rekishi no Tenkanten to Natta Henka no Kozo Bunseki (Revolution in Japanese Anime: a Structural Analysis of the Changes that made Turning Points in History)”: KADOKAWA.

  • 宮田 悠史の写真

    MIYATA Yuji, Ph.D.

    Researcher

    Born in Gifu Prefecture. Completed the doctoral program at the Graduate School of Letters, Ritsumeikan University. PhD (Literature). Conducts practical research focused on the use of "video digital archives," and has been involved in the creation of the "Kyoto News Archive." In addition, with a background in work experience in local governments, he is also conducting research linking regional development with video. He serves as vice-chairman and head of the jury for the Enakyo Film Festival (Ena City, Gifu Prefecture).

  • GUNJI Satoshi

    Adviser

    Born in Kobe in 1962. Graduated from Tokyo University of Foreign Studies. At Kadokawa Shoten, he worked on translation, literary and arts, light novels, children's books, dictionaries, and other editing, and launched the Kadokawa Sophia Bunko series and Kai with Shigeru Mizuki, among others, and worked on numerous bestsellers such as The Da Vinci Code and The Secret. After serving as Executive Director of the Literary Department at KADOKAWA, he is now an editor who serves as an advisor to the ZEN University Content Industry History Archive Research Center, a visiting professor at Kobe City University of Foreign Studies, and executive director of the Japan Pen Club.

  • HIRAGA Masaru

    Secretariat

  • OKUMURA Ryoma

    Secretariat